AI Insights · Timothy · July 2021
Top 5 Waifu Games Performance in Kuwait for Q2 2021
Discover the performance of the top 5 Waifu games in Kuwait during Q2 2021, including trends in weekly downloads, revenue, and active users.
The second quarter of 2021 saw varied performance for the top Waifu games in Kuwait. Here's an overview of how the top 5 games fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Honkai Impact 3rd experienced notable fluctuations in its weekly revenue, peaking at about $2.3K in the last week of May. Weekly downloads remained relatively stable, hovering around 100-160 downloads per week, with a slight peak at 161 in mid-April. The game maintained a consistent number of weekly active users, ranging from 151 to 176 throughout the quarter.
Sword Master Story showed a significant increase in weekly revenue, reaching approximately $898 in mid-June. Weekly downloads peaked at 70 in mid-May but saw a decline towards the end of the quarter. The number of weekly active users followed a similar trend, peaking at 108 in late May before declining to 10 by the end of June.
ILLUSION CONNECT had a more stable revenue trend, with a notable peak of $189 in the last week of June. Weekly downloads were generally low, with minor fluctuations. The game kept a steady number of weekly active users, ranging between 36 to 51 throughout the quarter.
Girls X Battle:GXB_Global maintained a consistent weekly revenue, with slight peaks around $109 in early May. Weekly downloads saw minor peaks, with the highest being 16 in late May. The game’s weekly active users remained stable, averaging around 35-41 users.
Action Taimanin experienced a notable peak in weekly revenue, reaching approximately $222 in the last week of May. However, the game did not see significant activity in terms of weekly downloads.
For more detailed insights and data, visit Sensor Tower.